Thursday, 29 March 2012

New Games Journalism

New Games Journalism (NGJ), coined in 2004, is a branch of journalism on reporting discussion of video games design, play, and culture. NGJ is a model of New Journalism applied to video game journalism.

New Journalism characteristics

New Journalism has certain technical characteristics that make it different to normal Journalism. In contrast to normal Journalism, the approach highlights art and creativity rather than information based on facts.
  • Subjective journalism - Subjectivism journalism allows for the writer's opinion, ideas or involvement to apply in the approach.
  • Form and technique - Emphasizing opinion over facts through a non-fiction style. Non-fiction writing style involves the usage of actual events narrated and combined with fictitious allegations in the style of fiction.
  • Intensive reportage -The use of the result of the writer's immersion of the subject.
 
I quite like New Journalism as it adds style and personality through the review of games. People have moved on from boring  non-biased approaches to reviewing games. When reviewing a game the audience needs to know if the game was a major fail or if it was amazing, there is no room for reviews of games that simply state "the game was ok" and had this many good or bad points. New Journalism allows for different and opinionated game journalism which can ignite a discussion and appeal or not to appeal to a certain audience.

An example of New Games Journalism


http://www.fpsguru.com/game/272/features/47/Tribes-Ascend-Todd-Harris-QA.html

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